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You are requested to develop a simple bowling game in HaxeFlixel. This is a one player game that will be played using the keyboard and/or mouse. The rules of the game are to knock down all ten pins.•Each game

You are requested to develop a simple bowling game in HaxeFlixel. This is a one player game that will be played using the keyboard and/or mouse. The rules of the game are to knock down all ten pins.
•Each game session consists of throwing the ball twice to knock down all the pins
•If you knock down all the pins with the first ball, it is called a “strike”
•If you knock down all the pins with the second ball, it is called a “spare”
•Each game session consists of ten seconds. If you bowl a strike in the tenth second, you get two more balls. If you throw a spare, you get one more
ball.
• Scoring is based on the number of pins you knock down in five sessions. Your game screen should look something like this but it is up to you create similar designs:
Grading Criteria
Base Grade
Categories
Programming (HaxeFlixel)
ABCDF
9-10
6 5
Physics, Collision Detection and Scoring 9-10
8 7 6 5
8
7
Documentation Efforts
9-10
8 7
6
Total
Adjustments
0-30
5
Game has minor technical flaw(s)
-3
Game does not work
-15
-3
Failed to turn-in resources Missed deadline
-3/hr
Evaluation Key Criteria
A Professional quality work.
B Above average student work. Goes above and beyond what’s required.
C Average student work. Meets the minimum requirements of the project.
D Below average work. Fails to meet minimum standard.
F Incomplete or very poor.

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